GGPO finally is being used in a Capcom Game!
November 30, 2009
Thanks to the hard work from Seth K. and others, I’m happy to report that GGPO is being used in the upcoming release of Final Fight Double Impact for PSN/XBLA. YES, we know it’s not a fighting game, but if we want it to be used in Capcom’s fighting games, we NEED to support this [...]
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